Easy Moving From Vscode To Emacs

If you have already decided to go with Emacs as your choice of editor, congratulations! This is going to be great. However, the part after this is what’s hard and takes time. You might already be missing some of the very basic functionalities like opening a project file without typing the full path or searching something project-wide that you are very accustomed to. These features usually comes out of the box or by installing some extensions that do not require any configuration, with most of graphics based editors like Atom, VS Code or Sublime. If that is the case, keep reading. When I first started using Emacs, I spent quite some time reading and trying out stuffs to make these things work and this article is exactly because of that – to make your transition smoother. The focus is NOT on being more productive with Emacs or to give you tricks and fancy lisp code that will make you Emacs ninja overnight (they exists btw). That is something you can focus on once you’re comfortable using Emacs. This is my attempt to make every tyro feel home, to give you a setup that will allow you to do all the stuff that you’re used to.

Emacs is built around the philosophy of extensibility and flexibility – being able to hook your own code at any event of your choice is what makes it awesome. And because of that, the huge community around the editor have highly opinionated setups based on what works for them. There exists modified versions of Emacs like Prelude, Spacemacs, etc. that are loaded with a lot of functionalities you wouldn’t find anywhere else but in my personal opinion, it’s good to know what is cake and what are the cherries.

Before we start, familiarize yourself with basic key combinations and terminology of Emacs. Built-in tutorial explains that very neatly which you can read by C-h t (hold control key and press h, then leave control key and press t). This awesome article from last week’s HN front page is also a great read for this.

Let’s start. After moving from Atom and VSCode to Emacs, I missed these functionalities:

  1. Being able to duplicate current line
  2. Move or drag a line up and down
  3. Use multiple cursors to edit at a time
  4. Auto-completion of variables and functions name
  5. Fuzzy file search i.e. Ctrl-P or Cmd-Shift-o in other editors
  6. Searching a term of string in the whole project
  7. A tree view of the project to explore file structure

    Few more things that I had installed extensions for in VSCode:

  8. Goto functions and class definitions
  9. Come back to previous cursor position
  10. Find all the reference of a function
  11. Markdown preview

Surprisingly, some of these are as easy as hooking a couple of lines of code to a keystroke, for some a little more than a couple of lines so we’ll use community developed packages for them. The latest version of Emacs ships with a package manager – package.el. We just need to add MELPA repository to it so it can search packages for us. Add this Emacs Lisp (ref) to your ~/.emacs.d/init.el file to do that.

(require 'package)
(setq package-archives
      '(("GNU ELPA"     . "https://elpa.gnu.org/packages/")
        ("MELPA Stable" . "https://stable.melpa.org/packages/")
        ("MELPA"        . "https://melpa.org/packages/"))
      package-archive-priorities
      '(("GNU ELPA"     . 10)
        ("MELPA Stable" . 5)
        ("MELPA"        . 0)))
(package-initialize)

This will also give priorities to repositories to avoid duplicate listing in case of certain packages being present in more than one. After adding this restart Emacs to reload init.el and do this: M-x package-refresh-contents. Now you are ready to install most of the packages. Note that you can also reload you init.el by doing M-x load-file and then providing file path.

Rest of the article is about enabling above mentioned functionalities one by one.

  1. Add this code to same init.el

     (defun duplicate-line ()
       (interactive)
       (save-mark-and-excursion
         (beginning-of-line)
         (insert (thing-at-point 'line t))))
    
     (global-set-key (kbd "C-S-d") 'duplicate-line)
    

    Now, you can use C-S-d (Control-Shift-d) to duplicate current line. Change these key combination to whatever suits you.

  2. Add these lines for using C-S-j and C-S-k to move a line up or down one line.

     (defun move-line-down ()
       (interactive)
       (let ((col (current-column)))
         (save-excursion
           (forward-line)
           (transpose-lines 1))
         (forward-line)
         (move-to-column col)))
    
     (defun move-line-up ()
       (interactive)
       (let ((col (current-column)))
         (save-excursion
           (forward-line)
           (transpose-lines -1))
         (forward-line -1)
         (move-to-column col)))
    
     (global-set-key (kbd "C-S-j") 'move-line-down)
     (global-set-key (kbd "C-S-k") 'move-line-up)
    
  3. To get mutiple cursor, I use multiple-cursor package, which can be installed by M-x package-install <RET> multiple-cursor <RET>. Add these key bindings to easily use it.

     (require 'multiple-cursors)
     (global-set-key (kbd "C-|") 'mc/edit-lines)
     (global-set-key (kbd "C->") 'mc/mark-next-like-this)
     (global-set-key (kbd "C-<") 'mc/mark-previous-like-this)
     (global-set-key (kbd "C-c C-<") 'mc/mark-all-like-this)
     (global-set-key (kbd "C-S-<mouse-1>") 'mc/add-cursor-on-click)
     (define-key mc/keymap (kbd "<return>") nil)
    

    These commands do exactly what they look like. To get out of multiple cursors, use C-g, the last line in above code prevents using <RETURN> key to do same. You can read more about it in the project doc page.

  4. To let Emacs auto-complete function names and variables, I use company, which can be installed by M-x package-install <RET> company-mode <RET>. And can be activated by adding this line to init.el:

     (add-hook 'after-init-hook 'global-company-mode)
    
  5. I use the combination of projectile and helm package to deal with fuzzy file search. Configurations for helm can be a bit overwhelming so just start with following.

     (require 'projectile)
     (setq projectile-indexing-method 'alien)
     (setq projectile-enable-caching t)
     (projectile-global-mode)
    
     (require 'helm)
     (require 'helm-config)
     (global-set-key (kbd "C-c h") 'helm-command-prefix)
     (global-unset-key (kbd "C-x c"))
     (helm-autoresize-mode 1)
     (global-set-key (kbd "M-x") 'helm-M-x)
     (setq helm-M-x-fuzzy-match t)
     (global-set-key (kbd "C-x C-f") 'helm-find-files)
     (helm-mode 1)
    

    This will allow you to use C-c p f for opening your project files just by typing file name and not the whole path. And when you use C-x C-f to open a file that is outside the project directory, you can type any part of the directory or file name or even non contiguous parts separated by space to narrow down the suggestions e.g. if you want to select controllers out of controllers and contol folder name, you can type co s. Use C-j (not TAB) to choose highlighted option.

  6. projectile can also be used to search for something in the whole project: C-c p s s. This command used ag system package, which should definitely have and a ag.el Emacs package. I don’t generally use project wild search and replace but if that’s your thing, this answer from Stackexchange explains a great way of doing so.

  7. Built-in speedbar provides good enough interactive tree view of project. It can be started with M-x speedbar. It’s easier to bind it to some key like F8 using

     (global-set-key (kbd "<f8>") 'speedbar)
    
  8. I use dumb-jump package to jump to definitions using C-M-g. Add this line to auto enable it every time:

     (dumb-jump-mode)
    
  9. You can jump back to function call by C-M-p.

  10. To find all the references of a function, priviously mentioned project-wide search with projectile works well for me.

  11. I use fymd package to real time markdown preview, with this key binding:

    (global-set-key (kbd "<f9>") 'flymd-flyit)
    

Most of the snippets on this page are taken from emacsrocks.com, whattheemacsd.com and official documentation of mentioned packages. Both of these resources are great places to learn more about Emacs. Here is my .emacs.d directory, if don’t feel like doing this all by yourself, feel free to clone mine. I have all the defuns defined in ~/.emacs.d/user-lisp/defuns.el file which is imported in init.el by:

(add-to-list 'load-path "~/.emacs.d/user-lisp")
(require 'defuns)

I keep all the references to these defuns in init.el so all the key bindings remain in one file.

I would highly appreciate any feedback you may have or to listen about any other features you miss from your old editor and should be in this list.

[Edit]

Code snippet for duplicating line (first point) has been updated with current cleaner version suggested by Philip K., earlier it was:

(defun duplicate-line ()
   (interactive)
   (let ((col (current-column)))
     (move-beginning-of-line 1)
     (kill-line)
     (yank)
     (newline)
     (yank)
     (move-to-column col)))

@krsoninikhil